Part of Engaging UX Design  ·  Freelance UX designer & developer based in the Netherlands

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Project Showcase · Small Business

Her employee barely used the POS. The reason took three words.

A small food and drinks shop, a free app downloaded online, and the most useful UX review I have ever heard.

Blurred black-and-white wireframes of a simple POS system: login, owner dashboard, order list and menu screens. Work in progress
Early Tokacha POS designs, blurred on purpose. The real screens come after launch.

The owner of Tokacha Food and Drinks runs a small shop selling drinks, snacks and home-cooked meals. A while ago she downloaded a free point-of-sale (POS) app. It was free, it had all the features, and it promised to keep track of sales and stock.

Weeks later, her employee was barely using it. So the owner asked her why. The answer came without a second of doubt.

Too much tapping!

“Too much tapping.”

Her employee, behind the counter

Why staff don't use a POS system: three words, a complete UX review

I keep coming back to that answer, because it is so precise. She wasn't lazy. She wasn't untrained. She was doing her job, and the app made her job slower. It is the most common reason employees don't use new software: it costs them time instead of saving it.

Picture her day. A customer is waiting. Another one is filling in a paper order slip. She takes cash or GCash, calls out names at the counter, cleans, sorts, and does it all again. Every extra tap sits between her and the next customer.

So she did what any sensible person does with a tool that slows her down. She went back to paper. And the free app quietly became a cost.

What “free” cost the shop

When a system isn't used, nothing breaks loudly. It goes wrong quietly.

Totals you can't trustSales were keyed in late or not at all.
Stock gone before anyone knewLow stock was noticed with about three pieces left.
Profit or break-even?The owner couldn't tell what her daily dishes earned.

None of that shows up on a price tag. It shows up in the evening, when the owner is tired and still doing the sums.

Software nobody uses isn't free. You pay for it in your team's time and in the numbers you can't see.

Designing a simple POS for a small café

The owner asked me to build Tokacha its own POS. I started with the person who said “too much tapping”, not with the feature list.

  • Two apps for two people

    A fast counter app for the employee, and the detailed dashboards on the owner's phone. The counter never carries the owner's complexity.

  • The order screen is the home screen

    No menu to open before you can sell.

  • Size and price on one button

    Tap “16oz ₱49” instead of opening a drink and then choosing a size.

  • Big buttons for wet hands and daylight

    She is standing, often in a hurry, sometimes with wet hands.

  • It keeps working when the wifi drops

    Sales are saved on the tablet and sent as soon as the connection is back.

Typical flow13
Planned design7

Estimated from the design plan. I will share the measured count after launch.

This is the plan, not the result

I am curious, and a little nervous, to see what happens when the tablet is on the counter and the queue is real. Designs look clean in Figma. Behind a busy counter they get tested properly for the first time.

So I will come back with the real numbers: how many taps an order takes, whether the employee actually uses it, and what we changed after the first week.

One question for your own team

You don't need a new system to learn from this. Ask the people who use your tools every day one question:

“Which part of our system do you skip?”

Their answer is your UX audit. It costs nothing, and it is more honest than any dashboard.

Curious what your team skips?

Let's look at it together. A short call, no strings attached.

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